Posts

Material Shader

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Wooden Texture                                           Mainly used noise,fractal,texture nodes...

Dave The Minion

This character is done throughout using nurbs and rendered with simple colors and very basic lighting and still this character is not textured..

Fish Character

                Character Modeling This character is done throughout using nurbs and rendered with mental ray and a normal basic lighting and used turn table to rotate the character..

Electric Switch Board

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Props Modeling

Casino

 Entire scene is done throughout using polygons,did the each model separately,and uv unwrapped the each object and textured using photoshop and created a simple bump mapping for each model as suitable and rendered with mental rayand basic lighting and created shot..

Wave Principle

        This was our 4th Assignment Wave Principle The Rythm in animation action is based on the Wave Principle,the Line of  beauty curve is like an S animates as a wave into the opposite Z shape and back the wave is pushed or manipulated from one side to the other.....